Town: Ēmī Yeó̌yeä Kēä

Ēmī Yeó̌yeä Kēä

Ēmī Yeó̌yeä Kēä
Example Goblin architecture.
StateConfederation of Goblin Tribes
ProvenceGīmōthyǎvy Region
RegionUteri̊díhb Holt
Founded1228
Community LeaderHigh Chief Triesh Szarheihr Tubuir
Area4 km2 (1 mi2)
Average Yearly Temp14°C (57°F)
Average Elevation3076 m (10091 ft)
Average Yearly Precipitation301 cm/y (118 in/y)
Population1066
Population Density266 people per km2 (1066 people per mi2)
Town AuraWild Magic
Naming
Native nameĒmī Yeó̌yeä Kēä
Pronunciation/ʌ̌m/ /ʒoʊ̯̌ʒæ/
Direct Translation[casual] [square]
Translation[Not Yet Translated]

Ēmī Yeó̌yeä Kēä (/ʌ̌m/ /ʒoʊ̯̌ʒæ/ [casual] [square]) is a subtropical Town located in the Gīmōthyǎvy Region of the Confederation of Goblin Tribes.

The name Ēmī Yeó̌yeä Kēä is derived from the Goblin language, as Ēmī Yeó̌yeä Kēä was founded by Tsèsè Shîm Trilelê, who was culturaly Goblin.

Climate

Ēmī Yeó̌yeä Kēä has a yearly average temperature of 14°C (57°F), with its average temperature during the summer being a warm 28°C (82°F) and its average temperature during the winter being a freezing 0°C (32°F). Ēmī Yeó̌yeä Kēä receives an average of 301 cm/y (118 in/y) of precipitation, most of which comes in the form of snow during the pleasantly short winter months. Ēmī Yeó̌yeä Kēä covers an area of nearly 4 km2 (1 mi2), and an average elevation of 3076 m (10091 ft) above sea level.

Overview

Ēmī Yeó̌yeä Kēä was founded durring the early 13th century in winter of the year 1228, by Tsèsè Shîm Trilelê. The establishment of Ēmī Yeó̌yeä Kēä was plagued by a lack of willing colonists. After attempts to pay people to resettle failed Tsèsè Shîm Trilelê struck deals with nearby nations and communities to establish Ēmī Yeó̌yeä Kēä as a prison colony.

Ēmī Yeó̌yeä Kēä was built using the conventions of Goblin durring the early 13th century. Naturaly, all settlmentss have their own look to them, and Ēmī Yeó̌yeä Kēä is no diffrent. The town's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.

Ēmī Yeó̌yeä Kēä is buildings are arranged arrounded highly ordered system of spacious paverstone streets which form octogonal paterns, allowing the incides of the octagons to be common grounds for the buildings on the edges, be it for parkland, yardspace, plazas, or markets. The town is the proud owner of a properly designed set of renforced walls made from mighty querried stone blocks. Their construction and material choices would make a dwarf weap with joy, for each and every part of the elaborate fortifications are purly functional and robust well byond reason. Even nonexperts can tell the walls are an excelent defencive structure. Astonishigly, the exceptionaly well made fortifications are in pristine condishion, as if they had just been finished before you laied eyes upon them.

A look around Ēmī Yeó̌yeä Kēä has something terribly wrong with it. It’s impossible to put one’s finger on, but something is horribly wrong. Maybe it’s the way fog blankets the ground, but only in the connors of places. Maybe it’s the vermin scutteling between shadows in the corner of your eyes. Perhaps it’s the overcast sky which seemed to creep out of nowhere, or the distant howling of wolves. Maybe it’s all of those things together, or perhaps it's the way these elements combine with the abundance of schools, libraries, and other academic structures. Locals can be overheard having academic discussions, as well as talking about scholarly subjects in general. It’s quite clear the town places a lot of value on education and being a learned individual. Regardless, you do not feel it would be wise to remain in Ēmī Yeó̌yeä Kēä long.

Civic Infrastructure

Ēmī Yeó̌yeä Kēä has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Ēmī Yeó̌yeä Kēä.

Ēmī Yeó̌yeä Kēä has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Ēmī Yeó̌yeä Kēä has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Ēmī Yeó̌yeä Kēä has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Ēmī Yeó̌yeä Kēä's public wards, blessings, and other arcane systems.

Ēmī Yeó̌yeä Kēä has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands.

Ēmī Yeó̌yeä Kēä has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Cultural Notes

Ēmī Yeó̌yeä Kēä's mayor's house was built using a different architectural style from the rest of the town. The style used is admittedly strange and non-linear style rooted in defiance of symmetrical shapes. It championed the creation of buildings with a unique visual appearance. the structural norms of classic buildings and deforms or moves away from elementary architectural principles. By including non-linear designs processed into its buildings and favoring fragmentation, this style expressed a form of controlled chaos. Its buildings appear out-of-the-ordinary, draw the eye in immediately and sometimes create a feeling of strangeness. These distorted shapes and structure are not reserved to the building’s outer facade, they destabilize interior elements too, favoring minimalism and play on people’s perceptions by injecting a futuristic touch.

In Ēmī Yeó̌yeä Kēä there are unidentifiable people in the fog, but it seems to be okay.

The Ice Elemental, Small near Ēmī Yeó̌yeä Kēä are known to be quite timid.

Ēmī Yeó̌yeä Kēä's citizens partake in a curious ritual relating to their local kami. It takes place in spring and involves square dance to channel Wild Magic energies of tier 2 via moments of science.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 1
  • Farmers: 3
  • Farm Laborer: 8
  • Hunters: 3
  • Milk Maids: 2
  • Ranchers: 1
  • Ranch Hands: 2
  • Shepherds: 2
    • Farmland: 4295 m2
    • Cattle and Similar Creatures: 266
    • Poultry: 3198
    • Swine: 213
    • Sheep: 10
    • Goats: 2
    • Horses, Mounts, and Beasts of Burden: 106

Craftsmen

  • Arms and Toolmakers: 2
  • Blacksmiths: 2
  • Bookbinders: 1
  • Buckle-makers: 1
  • Cabinetmakers: 2
  • Candlemakers: 3
  • Carpenters: 3
  • Clothmakers: 2
  • Coach and Harness Makers: 1
  • Coopers: 2
  • Copper, Brass, Tin, Zinc, and Lead Workers: 1
  • Copyists: 1
  • Fabricworkers: 2
  • Farrier: 6
  • Glassworkers: 3
  • Gunsmiths: 2
  • Harness-Makers: 1
  • Hatters: 2
  • Jewelers: 1
  • Leatherwrights: 2
  • Locksmiths: 1
  • Matchstick makers: 1
  • Musical Instrument Makers: 1
  • Painters, Structures and Fixtures: 1
  • Paper Workers: 1
  • Plasterers: 1
  • Pursemakers: 1
  • Roofers: 1
  • Ropemakers: 1
  • Rugmakers: 1
  • Saddlers: 1
  • Scabbardmakers: 2
  • Scalemakers: 1
  • Sculptors, Structures and Fixtures: 1
  • Shoemakers: 1
  • Soap and Tallow Workers: 3
  • Tailors: 5
  • Tanners: 1
  • Upholsterers: 1
  • Watchmakers: 1
  • Weavers: 3

Merchants

  • Beer-Sellers: 1
  • Booksellers: 1
  • Butchers: 2
  • Chandlers: 2
  • Chicken Butchers: 2
  • Entrepreneurs: 1
  • Fine Clothiers: 2
  • Fishmongers: 2
  • Potion Sellers: 1
  • Resellers: 4
  • Spice Merchants: 1
  • Wine-sellers: 2
  • Wheelwright: 1
  • Woodsellers: 1

Service workers

  • Bakers: 5
  • Barbers: 5
  • Coachmen: 1
  • Cooks: 4
  • Doctors: 2
  • Gamekeepers: 1
  • Hairdressers: 3
  • Healers: 2
  • Housekeepers: 3
  • Housemaids: 5
  • House Stewards: 2
  • Inns: 1
  • Laundry maids: 2
  • Maidservants: 3
  • Nursery Maids: 2
  • Pastrycooks: 3
  • Restaurateur: 4
  • Tavern Keepers: 4

Specialized Laborer

  • Ashworkers: 1
  • Bleachers: 1
  • Coal Heavers: 2
  • In-Town Couriers: 2
  • Long Haul Couriers: 2
  • Dockyard Workers: 2
  • Leech Collectors: 2
  • Millers: 2
  • Miners: 2
  • Oilmen and Polishers: 1
  • Postmen: 2
  • Pure Finder: 1
  • Skinners: 3
  • Tosher: 1
  • Warehousemen: 4
  • Watercarriers: 2
  • Watermen, Bargemen, etc.: 2

Skilled Laborers

  • Accountants: 1
  • Alchemist: 1
  • Clerk: 2
  • Dentists: 1
  • Educators: 3
  • Engineers: 1
  • Gardeners: 1
  • Plumbers: 1
  • Pharmacist: 1

Civil Servants

  • Adventurers: 1
  • Bankers: 1
  • Civil Clerks: 2
  • Civic Iudex: 1
  • Exorcist: 2
  • Fixers: 1
  • Kami Clerk: 1
  • Landlords: 1
  • Lawyers: 1
  • Legend Keepers: 1
  • Militia Officers: 6
  • Monks, Monastic: 3
  • Monks, Civic: 2
  • Historian, Oral: 2
  • Historian, Textual: 1
  • Policemen, Sheriffs, etc.: 2
  • Priests: 3
  • Rangers: 1
  • Rat Catchers: 1
  • Scholars: 1
  • Spiritualist: 1
  • Storytellers: 3
  • Military Officers: 3

Cottage Industries

  • Brewers: 3
  • Comfort Services: 3
  • Enchanters: 1
  • Herbalists: 1
  • Jaminators: 3
  • Needleworkers: 3
  • Potters: 1
  • Preserve Makers: 3
  • Quilters: 1
  • Seamsters: 6
  • Spinners: 3
  • Tinker: 1
  • Weaver: 2

Artists

  • Actors: 1
  • Bards: 1
  • Dancers: 1
  • Glaziers: 1
  • Inlayers: 1
  • Musicians: 3
  • Playwrights: 1
  • Wood Carvers: 3
  • Writers: 3

Produce Industries

  • Butter Churners: 3
  • Canners: 3
  • Cheesmakers: 3
  • Millers: 2
  • Picklers: 1
  • Smokers: 1
  • Stockmakers: 1
  • Tobacconists: 1
  • Tallowmakers: 2

314 of Ēmī Yeó̌yeä Kēä's population work within a Foundational Occupation.

678 of Ēmī Yeó̌yeä Kēä's population do not work in a formal occupation, but do contribute to the local economy. 74 (7%) are noncontributers.

Points of Interest

Ēmī Yeó̌yeä Kēä is uncommonly rich, not only for the gentry but for the common citizens as well. They may produce a valuable good, oversee precious resource extraction, have special economic favors from the ruler, or simply have inherited a vast body of infrastructure. Their neighbors likely view them with envy, and outside raiders and exploiters find them an ideal target.

Ēmī Yeó̌yeä Kēä's is something of a geological and arcane anomaly, as neither physical nor magical law entirely explains its formation.

POI

History

In time immemorial, reportedly some time during the late 2nd century, Ēmī Yeó̌yeä Kēä was attacked by savage tribes living nearby Ēmī Yeó̌yeä Kēä. The details of the conflict are hazy at best due to many conflicting accounts. What is known is Ēmī Yeó̌yeä Kēä lost 244 people, 334 livestock, and 82 buildings. The conflict ended after roughly 129, when members of Ēmī Yeó̌yeä Kēä's militia enacted an operation to locate a particular port. The operation was complicated by a trusted officer who turned traitor and defects. The conflict ended with pitched battle between both forces, which ended in a stalemate for Ēmī Yeó̌yeä Kēä's forces. The war is remembered in legend by Ēmī Yeó̌yeä Kēä's bards, historians, and legend keepers.

History